05.22.06

Manifest Density

Posted in Uncategorized at 8:30 am by Fletcher

Only a few days left before I wing westward to San Fran. Trying not to think too much about being stuck in a plane for 8 hours, probably with a 5 year old kicking the back of my seat the entire time. I think they should make Xanax mandatory for all people boarding a flight of 2 hours or longer…

Still feeling the effects of the party Friday night, courtesy of the Three Belles of Brooklyn. I tried my best, eating, rehydrating, pacing myself, all to no avail - and pretty much spending most of Saturday in a stupor.

I did some experimenting, texture wise, and was finally able to get a custom texture map into the Half Life 2 engine, and while my toxic state did not allow for a very exuberant response, the next step in becoming an employee of THQ or Lucas Arts did happen, and its been a milestone I’ve been struggling with for a while. Once I get a few more in, and some practice with the level editor, I’ll start posting screenshots, and soon thereafter, a new blog…

grafto.jpg

 

 

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