{"id":245,"date":"2017-10-26T11:12:16","date_gmt":"2017-10-26T11:12:16","guid":{"rendered":"http:\/\/fletcherstudios.net\/blog1\/?p=245"},"modified":"2017-10-26T11:12:16","modified_gmt":"2017-10-26T11:12:16","slug":"hes-dead-jim","status":"publish","type":"post","link":"https:\/\/fletcherstudios.net\/blog1\/2017\/10\/26\/hes-dead-jim\/","title":{"rendered":"&#8216;He&#8217;s dead, Jim&#8217;"},"content":{"rendered":"<p>Well, I think I&#8217;m finally coming to the conclusion that it was my RX 480 that was causing my woes lately. Numerous times I&#8217;d try to update drivers only to get a bluescreen caused by &#8216;Atimdag.sys&#8217; &#8211; or they&#8217;d install and my Vive would suddenly take over as the main monitor. Or they&#8217;d install and I would get nothing but black screen upon reboot. I got a really helpful chap on reddit, who sorted out a whole bunch of issues and for a bit everything seemed to work &#8211; until EVERYTHING started strobing like I was in a 70&#8217;s disco &#8211; then a (thought this was a bit of made up fluff, until I saw it) real life Snow Crash.<\/p>\n<p>Nothing I did could get the darn thing to stop flashing (even on boot up, so it wasn&#8217;t a driver issue) so I yanked it and pulled out my old R9 280 from the wifeys computer &#8211; and ye gods I thought I&#8217;d never have to wrestle with THAT beast ever again &#8211; and GUESS WHAT?? It just works. Drivers picked it right up, its a little slow in VR and some programs like Oculus Medium show some banding \/ artifacting, but its working just fine.<\/p>\n<figure id=\"attachment_248\" aria-describedby=\"caption-attachment-248\" style=\"width: 279px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/VCs.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-248\" src=\"http:\/\/fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/VCs-279x300.jpg\" alt=\"\" width=\"279\" height=\"300\" srcset=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/VCs-279x300.jpg 279w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/VCs-768x825.jpg 768w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/VCs.jpg 855w\" sizes=\"auto, (max-width: 279px) 100vw, 279px\" \/><\/a><figcaption id=\"caption-attachment-248\" class=\"wp-caption-text\">R9 280 compared to previous cards<\/figcaption><\/figure>\n<p>Now that THAT is dealt with &#8211; time to get back to work AND go shopping for a new card, one that has at least 2 HDMI ports and not so many Displayports.<\/p>\n<p>One thing I&#8217;ve been tinkering with: Post Processing Stack &#8211; particularly the Depth of Field. Done right, it really gives the level a tilt-shit photography look, ie: everything looks small. I really feel it adds a &#8216;look&#8217; that compliments the game, since its based on a child and their perspective, I know that kids have a narrower field of focus, which is why when you are scrambling to get their shoes on because you&#8217;re running late for school drop off &#8211; THEY are focused solely on THAT ONE TOY WHO CAN&#8217;T BE LEFT BEHIND.<\/p>\n<p><iframe loading=\"lazy\" title=\"Depth of Field test\" width=\"474\" height=\"267\" src=\"https:\/\/www.youtube.com\/embed\/3fQbHYLpOCA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>I&#8217;ll eventually get the proper focus, right now its very shallow and I&#8217;d like more distant objects to be blurred out. But I&#8217;m also focused on a new NPC \/ prop &#8211; THE TANK:<\/p>\n<figure id=\"attachment_250\" aria-describedby=\"caption-attachment-250\" style=\"width: 300px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/tanks.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-250\" src=\"http:\/\/fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/tanks-300x143.png\" alt=\"\" width=\"300\" height=\"143\" srcset=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/tanks-300x143.png 300w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/tanks-1024x488.png 1024w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/tanks-768x366.png 768w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/tanks-1536x732.png 1536w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2017\/10\/tanks.png 1899w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><figcaption id=\"caption-attachment-250\" class=\"wp-caption-text\">ready to wreak havoc!<\/figcaption><\/figure>\n<p>I made it on a whim, just to test my Inkscape \/ Blender skills and it worked out quite nicely. The turret rotates to face the player and I can slap one of my moster \/ bee AI routines that I made in Playmaker for movement \/ attacking the player. The wife did express some concerns regarding the violence and shooting parts &#8211; which, I&#8217;m also concerned about. What message do I want to convey in a &#8216;kids&#8217; game?<\/p>\n<p>The answer came from the hivemind: I posted the screenshot on Facebook and my dear friend Angela from NYC said:<\/p>\n<blockquote>\n<p style=\"text-align: center;\">&#8216;<span class=\" UFICommentActorAndBody\"><span data-ft=\"{&quot;tn&quot;:&quot;K&quot;}\"><span class=\"UFICommentBody\">Because it typically represents violence?<br \/>\nIf so, have it shoot rainbows, chocolate kisses, happy emojis, or paint. <span class=\"_47e3 _5mfr\" title=\"wink emoticon\"><img loading=\"lazy\" decoding=\"async\" class=\"img\" role=\"presentation\" src=\"https:\/\/www.facebook.com\/images\/emoji.php\/v9\/f57\/1\/16\/1f609.png\" alt=\"\" width=\"16\" height=\"16\" \/><\/span><\/span><\/span><\/span>&#8216;<\/p>\n<\/blockquote>\n<p>Looks like I have more work to do.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Well, I think I&#8217;m finally coming to the conclusion that it was my RX 480 that was causing my woes lately. Numerous times I&#8217;d try to update drivers only to get a bluescreen caused by &#8216;Atimdag.sys&#8217; &#8211; or they&#8217;d install and my Vive would suddenly take over as the main monitor. Or they&#8217;d install and &hellip; <a href=\"https:\/\/fletcherstudios.net\/blog1\/2017\/10\/26\/hes-dead-jim\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">&#8216;He&#8217;s dead, Jim&#8217;<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":247,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-245","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/comments?post=245"}],"version-history":[{"count":4,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/245\/revisions"}],"predecessor-version":[{"id":252,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/245\/revisions\/252"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/media\/247"}],"wp:attachment":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/media?parent=245"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/categories?post=245"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/tags?post=245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}