{"id":5375,"date":"2023-05-24T20:34:54","date_gmt":"2023-05-24T15:34:54","guid":{"rendered":"https:\/\/fletcherstudios.net\/blog1\/?p=5375"},"modified":"2023-05-24T20:34:54","modified_gmt":"2023-05-24T15:34:54","slug":"ux-ui","status":"publish","type":"post","link":"https:\/\/fletcherstudios.net\/blog1\/2023\/05\/24\/ux-ui\/","title":{"rendered":"UX\/UI"},"content":{"rendered":"<p>So, in the few moments I get here and there, I try and read what I can; usually in the pickup line at kiddo&#8217;s school.<\/p>\n<p>Lately, I&#8217;ve been deepdiving into UX \/ UI &#8211; while I &#8216;can&#8217; do graphic design, I&#8217;m much more of a get the idea out and its done. It also feels like the biggest weakness because it usually has no pizzazz or style.<\/p>\n<figure id=\"attachment_5378\" aria-describedby=\"caption-attachment-5378\" style=\"width: 283px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5378\" src=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2023\/05\/Screenshot-9-283x300.png\" alt=\"screenshot of 'Go Booper Go!'\" width=\"283\" height=\"300\" srcset=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2023\/05\/Screenshot-9-283x300.png 283w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2023\/05\/Screenshot-9.png 716w\" sizes=\"auto, (max-width: 283px) 100vw, 283px\" \/><figcaption id=\"caption-attachment-5378\" class=\"wp-caption-text\">Old, boring UI<\/figcaption><\/figure>\n<p>In my random bits of knowledge &#8211; I kept feeling like my mobile game just wasn&#8217;t good enough &#8211; it was distracting me. And it didn&#8217;t help that my neighbor&#8217;s little boy had a bit of trouble figuring out the gameplay. That smacks of poor design.<\/p>\n<p>So &#8211; back to the sketchbook. Or sketchbooks, as it were.<\/p>\n<p>My little art director has filled dozens of 18&#8243;x24&#8243; newsprint pads, and still draws a lot to this day. So I dove into them, looking for anything that might be a better fit than the clock I had been using.<\/p>\n<figure id=\"attachment_5377\" aria-describedby=\"caption-attachment-5377\" style=\"width: 300px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-5377\" src=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2023\/05\/healthbar2-300x150.png\" alt=\"a multicolored bar red on the left, green on the right. Drawn in crayon\" width=\"300\" height=\"150\" srcset=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2023\/05\/healthbar2-300x150.png 300w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2023\/05\/healthbar2.png 512w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><figcaption id=\"caption-attachment-5377\" class=\"wp-caption-text\">My lil art director thinks of everything<\/figcaption><\/figure>\n<p>A slider bar! That is a lot easier to read &#8211; and I could put it right under Booper, so the player wouldn&#8217;t have to take their eyes off the action! Plus it frames the player and the play area nicely, and I could move the completed word counter right underneath the letter boxes. Much neater!<\/p>\n<figure id=\"attachment_5380\" aria-describedby=\"caption-attachment-5380\" style=\"width: 294px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-5380\" src=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2023\/05\/bar.gif\" alt=\"gif of timer bar\" width=\"294\" height=\"235\" \/><figcaption id=\"caption-attachment-5380\" class=\"wp-caption-text\">So. Much. Better.<\/figcaption><\/figure>\n<p>I might just be getting the hang of this dev stuff.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, in the few moments I get here and there, I try and read what I can; usually in the pickup line at kiddo&#8217;s school. Lately, I&#8217;ve been deepdiving into UX \/ UI &#8211; while I &#8216;can&#8217; do graphic design, I&#8217;m much more of a get the idea out and its done. It also feels &hellip; <a href=\"https:\/\/fletcherstudios.net\/blog1\/2023\/05\/24\/ux-ui\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">UX\/UI<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":5376,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-5375","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/5375","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/comments?post=5375"}],"version-history":[{"count":2,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/5375\/revisions"}],"predecessor-version":[{"id":5381,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/5375\/revisions\/5381"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/media\/5376"}],"wp:attachment":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/media?parent=5375"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/categories?post=5375"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/tags?post=5375"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}