{"id":675,"date":"2020-09-23T23:03:22","date_gmt":"2020-09-23T18:03:22","guid":{"rendered":"http:\/\/fletcherstudios.net\/blog1\/?p=675"},"modified":"2020-09-23T23:03:22","modified_gmt":"2020-09-23T18:03:22","slug":"transitions","status":"publish","type":"post","link":"https:\/\/fletcherstudios.net\/blog1\/2020\/09\/23\/transitions\/","title":{"rendered":"Transitions"},"content":{"rendered":"\n<p class=\"has-drop-cap\">So just as I&#8217;m making the push to get my game onto the Quest, I noticed my Rift started blacking out. Kiddo #2 had pointed out that there were times this happened when he played Minecraft in VR. I hadn&#8217;t really paid attention to it &#8211; but it started happening every time I put on the headset.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"898\" height=\"600\" src=\"https:\/\/fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/10213021635881421.jpg\" alt=\"\" class=\"wp-image-677\" srcset=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/10213021635881421.jpg 898w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/10213021635881421-300x200.jpg 300w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/10213021635881421-768x513.jpg 768w\" sizes=\"auto, (max-width: 898px) 100vw, 898px\" \/><figcaption>Start Program gifties<\/figcaption><\/figure>\n\n\n\n<p>Based on what I&#8217;ve found on the interwebs, its the cable that connects the Rift to the PC &#8211; a rarified piece of tech that is no longer being made, is impossible to find and even broken ones are sold on eBay for 50+ dollars.<\/p>\n\n\n\n<p>Which is an absolute shame &#8211; I was super proud when it was delivered &#8211; it was part of the Oculus Start program &#8211; designed to give people the ability to create for this amazing new medium, and while I despise the practices of their parent company &#8211; Oculus has really been a boon to developers who otherwise could not afford the heft entrance fee.<\/p>\n\n\n\n<p>With their abandoning the Rift line and focusing more on the Quest, Oculus is signaling the end of an era. One I&#8217;m not terribly thrilled over; but one I have to accept as the tides are changing. Desktop VR will be more of a specialty &#8211; cost prohibitive and bulky. Mobile VR will keep expanding as its cheaper, easier to transport and set up.  <\/p>\n\n\n\n<p>So, after researching what was happening &#8211; and the lack of solutions, I started asking around in the various game dev outlets that I&#8217;m a part of &#8211; and in the Oculus Start discord, I got a suggestion to reach out to the Developer Support team, which I did&#8230; and I&#8217;m now getting a Rift S in a few weeks. Again, Oculus is amazing at taking care of indie devs. I hope the new headset brings as much joy as the old one did.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"200\" src=\"http:\/\/fletcherstudios.net\/blog1\/wp-content\/uploads\/2019\/05\/pagebreak-e1558532809647.png\" alt=\"\" class=\"wp-image-482\" srcset=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2019\/05\/pagebreak-e1558532809647.png 800w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2019\/05\/pagebreak-e1558532809647-300x75.png 300w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2019\/05\/pagebreak-e1558532809647-768x192.png 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/figure>\n\n\n\n<p>In another ending &#8211; I finished off a tub of gesso I got back in NYC when I worked at Pearl Paint, some 24 or 25 years ago.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"719\" src=\"http:\/\/fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/20200922_1440461-1024x719.jpg\" alt=\"\" class=\"wp-image-678\" srcset=\"https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/20200922_1440461-1024x719.jpg 1024w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/20200922_1440461-300x211.jpg 300w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/20200922_1440461-768x540.jpg 768w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/20200922_1440461-1536x1079.jpg 1536w, https:\/\/www.fletcherstudios.net\/blog1\/wp-content\/uploads\/2020\/09\/20200922_1440461-2048x1439.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption>it stayed workable for 25 years<\/figcaption><\/figure>\n\n\n\n<p> Many a painting started from this humble can, some I sold, some I&#8217;ve gifted, others languishing away in a closet. Yet another piece of NYC comes to an end.  When I got this, I was living in the greatest city in the world, I was hugely into rollerblading, doing a whole host of chemical colorants and learning just how tough the art industry truly is. And how little it paid.<\/p>\n\n\n\n<p>I wish the art I created with this lives on long after I&#8217;ve faded from memory.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So just as I&#8217;m making the push to get my game onto the Quest, I noticed my Rift started blacking out. Kiddo #2 had pointed out that there were times this happened when he played Minecraft in VR. I hadn&#8217;t really paid attention to it &#8211; but it started happening every time I put on &hellip; <a href=\"https:\/\/fletcherstudios.net\/blog1\/2020\/09\/23\/transitions\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Transitions<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":676,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-675","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/675","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/comments?post=675"}],"version-history":[{"count":2,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/675\/revisions"}],"predecessor-version":[{"id":680,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/posts\/675\/revisions\/680"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/media\/676"}],"wp:attachment":[{"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/media?parent=675"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/categories?post=675"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fletcherstudios.net\/blog1\/wp-json\/wp\/v2\/tags?post=675"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}